Simply getting the Elementalist ascendancies and leveling the skill gems will provide a substantial boost to offense and defense no matter how well geared you are. Golems are spectacular in the early part of a league, because the effectiveness of their buffs isn't contingent upon gear at all. This build starts out as a not-quite-glass cannon that largely relies on freezing enemies before they can do anything to you, but can easily be made a lot tankier with a little investment.Ĥ. X% Increased Freeze Duration is essentially "Freeze as though dealing %X more damage" (different sources stack additively, but the total then acts as a "more" multiplier) Until you can afford to tank up, the best defense is a good freezefense.īlast-Freeze and full Cold-Conversion with Increased Freeze Duration will enable you to freeze even extremely strong enemies with relatively low investment. This principle is referred to as the "Skill Duration :: Seal Generation Ratio"ģ. You cast BV whenever you are at maximum seals or within about a. USE THIS EQUATION: Skill Duration - 1 >= 2*MaxSealTimeĬ. Your Skill Duration for BV is at least ~1 second more than TWICE the time it takes to generate maximum seals. You have 4 maximum Unleash seals (creating 5 blades on a max seal cast)ī. Maintaining 10 Blades is easy and comfortable if the following conditions are met:Ī. Damage output is almost completely contingent on maintaining 10 Blades, since BV scales exponentially with the number of blades you have out.Ģ.
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